IGCSE Physics 0625 — Topics 1.2–1.7

Forces & Motion

Newton's laws, momentum, energy, and work

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Speed & Velocity (Section 1.2)

Speed: Distance / time (scalar — no direction)

Velocity: Displacement / time (vector — has direction)

v = Δs / Δt

Example:
Car travels 100 m east in 5 s → speed = 20 m/s, velocity = 20 m/s east

Exam tip: If they ask for "velocity", include direction. Just "20 m/s" is speed, not velocity!

Acceleration (Section 1.2)

Acceleration: Change in velocity / time

a = Δv / Δt = (v - u) / t

where: u = initial velocity, v = final velocity, t = time

Negative acceleration (deceleration):
Velocity decreases (e.g., braking)

Example:
Car accelerates from 0 to 20 m/s in 4 s
a = (20 - 0) / 4 = 5 m/s²

Distance-Time Graphs (Section 1.2)

Gradient (slope) = Speed

Steep line → high speed | Flat line → stationary

Curved line: Acceleration (gradient changing)

Gradient increases → speeding up (acceleration)

Gradient decreases → slowing down (deceleration)

Reading graphs: To find speed at a point, draw tangent (touch the curve) at that point, then calculate gradient of tangent.

Velocity-Time Graphs (Section 1.2)

Gradient (slope) = Acceleration

Steep upward line → large acceleration

Flat line → constant velocity (no acceleration)

Area under curve = Distance traveled

Rectangular area: distance = v × t

Triangular area: distance = ½ × base × height

Free Fall (Section 1.3)

Free fall: Object falls under gravity alone (no air resistance)

Acceleration due to gravity: g ≈ 9.8 m/s² (or 10 m/s² for approximation)

Equations of motion:

v = u + at

s = ut + ½at²

v² = u² + 2as

For free fall, replace 'a' with 'g' (≈ 9.8 m/s²)

Mass vs Weight (Section 1.3)

Mass: Amount of matter (kg) — scalar, never changes

Weight: Gravitational force on mass (N) — vector, downward

W = mg

where: m = mass (kg), g ≈ 9.8 m/s²

Example: 50 kg person on Earth
Weight = 50 × 9.8 = 490 N
Same person on Moon (g ≈ 1.6 m/s²) weighs only 80 N!

Density (Section 1.3)

ρ = m / V

where: ρ = density (kg/m³), m = mass (kg), V = volume (m³)

Measuring density:

Regular solid: measure length, width, height → calculate volume

Irregular solid: water displacement method (volume of water displaced = volume of object)

Liquid: use measuring cylinder

Newton's 1st Law: Inertia (Section 1.4)

Newton's 1st Law:
An object at rest stays at rest, and an object in motion stays in motion, unless acted upon by a force.

Inertia: Resistance to change in motion

Greater mass → greater inertia → harder to accelerate

Real example:
Car brakes suddenly → passengers lurch forward (inertia keeps them moving)

Newton's 2nd Law: F = ma (Section 1.4)

F = ma

where: F = net force (N), m = mass (kg), a = acceleration (m/s²)

Key insights:

• Double force → double acceleration

• Double mass → half acceleration

• Net force = all forces added together (account for directions)

Worked example: 1000 kg car, net force 2000 N
a = F / m = 2000 / 1000 = 2 m/s²

Newton's 3rd Law: Action-Reaction (Section 1.4)

Newton's 3rd Law:
For every action force, there is an equal and opposite reaction force.

Key points:

• Equal in magnitude, opposite in direction

• Act on DIFFERENT objects

• Simultaneous (happen at same time)

Example:
Person pushes wall with 100 N → wall pushes back on person with 100 N (opposite direction)

Friction & Drag (Section 1.5)

Friction: Force opposing motion between surfaces in contact

Factors affecting friction:

• Normal force (heavier object = more friction)

• Surface roughness (rougher = more friction)

• Type of surfaces (different materials have different coefficients)

Air resistance (drag): Friction from air (increases with speed)

Streamlined shapes reduce drag (cars, fish, birds)

Terminal Velocity (Section 1.5)

Terminal velocity: Maximum velocity reached when drag force equals driving force
→ Net force = 0 → no acceleration → velocity constant

Example: Falling object

1. Initially: weight > air resistance → accelerates downward

2. As speed increases: air resistance increases

3. Eventually: air resistance = weight → terminal velocity reached

Real example: Skydiver without parachute reaches ~53 m/s. With parachute → larger drag → slower terminal velocity (~5 m/s)

Hooke's Law: F = kx (Section 1.6)

F = kx

where: F = force (N), k = spring constant (N/m), x = extension (m)

Spring constant (k): Stiffness of spring

Large k → stiff spring (hard to stretch)

Small k → soft spring (easy to stretch)

Example: Spring with k = 100 N/m
Force to extend 0.05 m = 100 × 0.05 = 5 N

Moments: F × d (Section 1.6)

Moment = Force × Perpendicular distance from pivot

Unit: N·m (newton-metres)

Principle of moments (equilibrium):

Sum of clockwise moments = Sum of anticlockwise moments

Example (seesaw):
Left: 500 N at 2 m from pivot = 1000 N·m clockwise
Right: Force F at 4 m = 1000 N·m anticlockwise
F × 4 = 1000 → F = 250 N

Centre of Gravity & Stability (Section 1.6)

Centre of gravity: Point where all weight acts (entire mass concentrated here)

For uniform objects: at geometric center

Stability: How resistant an object is to tipping

Stable if:
• Low centre of gravity (base of support is wide)
• Wide base → hard to tip over
• High centre of gravity → easily tips

Example: Wide, squat object (stable) vs tall, narrow object (unstable)

Momentum: p = mv (Section 1.7)

p = mv

where: p = momentum (kg·m/s), m = mass (kg), v = velocity (m/s)

Key property: Vector quantity (has direction)

Conservation of momentum:

Total momentum before collision = Total momentum after collision

Formula: m₁u₁ + m₂u₂ = m₁v₁ + m₂v₂

Impulse: FΔt (Section 1.7)

Impulse: Change in momentum caused by a force

FΔt = Δ(mv)

where: F = force (N), Δt = time (s)

Safety features use impulse:

• Airbags: Increase Δt → reduce F (force on body)

• Crumple zones: Increase Δt → gentler deceleration

• Seatbelts: Distribute force over larger area

Energy: Forms & Equations (Section 1.7)

Kinetic energy: Energy of motion

Eₖ = ½mv²

Gravitational potential energy: Energy due to height

Eₚ = mgh

Conservation of energy:
Total energy at start = Total energy at end (no loss)

On frictionless slope: Eₚ lost = Eₖ gained

Work & Power (Section 1.7)

Work: Energy transfer when force moves object

W = Fd

where: W = work (J), F = force in direction of motion (N), d = distance (m)

Power: Rate of energy transfer

P = W / t = E / t

where: P = power (W), t = time (s)

1 Watt = 1 Joule per second

Efficiency (Section 1.7)

Efficiency: Fraction of input energy converted to useful output

Efficiency = (Useful output / Total input) × 100%

No machine is 100% efficient!
Energy is lost to friction, heat, sound

Example: Electric motor (80% efficiency)
Input 100 J → Output 80 J useful work + 20 J wasted as heat

Exam questions ask you to calculate efficiency or predict energy losses. Always use the formula!

Energy Resources (Section 1.7)

Non-renewable: Limited supply, will run out

• Fossil fuels (coal, oil, gas) — pollute, contribute to climate change

• Nuclear — no CO2, but radioactive waste

Renewable: Replenish naturally, sustainable

• Solar — depends on weather

• Wind — variable, needs suitable locations

• Hydro — reliable but dams impact ecosystems

• Geothermal — limited to specific regions

Exam Tips: Forces & Motion

Graphs: Gradient = acceleration (v-t) or speed (d-t). Area = distance (v-t).
Velocity: Must include direction! "20 m/s" is speed; "20 m/s north" is velocity.
F = ma: Find NET force first (add forces, account for direction).
Momentum & impulse: Conservation applies (use m₁u₁ + m₂u₂ = m₁v₁ + m₂v₂).
Energy conservation: Total energy constant. Efficiency formula: useful/input × 100%

Key Takeaways

✅ Speed = distance/time | Velocity = displacement/time (with direction)

✅ Acceleration = change in velocity / time

✅ Newton's 3 laws: 1st (inertia), 2nd (F=ma), 3rd (action-reaction)

✅ Weight = mg | Density = mass/volume

✅ Terminal velocity: when drag = driving force (no acceleration)

✅ Hooke's law: F = kx (spring constant)

✅ Momentum = mv | Conservation: momentum before = after

✅ Energy: Eₖ = ½mv² | Eₚ = mgh | Work = Fd | Power = W/t

✅ Efficiency = useful output / total input

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