Newton's laws, momentum, energy, and work
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Speed: Distance / time (scalar — no direction)
Velocity: Displacement / time (vector — has direction)
Example:
Car travels 100 m east in 5 s → speed = 20 m/s, velocity = 20 m/s east
Acceleration: Change in velocity / time
where: u = initial velocity, v = final velocity, t = time
Negative acceleration (deceleration):
Velocity decreases (e.g., braking)
Example:
Car accelerates from 0 to 20 m/s in 4 s
a = (20 - 0) / 4 = 5 m/s²
Gradient (slope) = Speed
Steep line → high speed | Flat line → stationary
Curved line: Acceleration (gradient changing)
Gradient increases → speeding up (acceleration)
Gradient decreases → slowing down (deceleration)
Gradient (slope) = Acceleration
Steep upward line → large acceleration
Flat line → constant velocity (no acceleration)
Area under curve = Distance traveled
Rectangular area: distance = v × t
Triangular area: distance = ½ × base × height
Free fall: Object falls under gravity alone (no air resistance)
Acceleration due to gravity: g ≈ 9.8 m/s² (or 10 m/s² for approximation)
Equations of motion:
v = u + at
s = ut + ½at²
v² = u² + 2as
Mass: Amount of matter (kg) — scalar, never changes
Weight: Gravitational force on mass (N) — vector, downward
where: m = mass (kg), g ≈ 9.8 m/s²
Example: 50 kg person on Earth
Weight = 50 × 9.8 = 490 N
Same person on Moon (g ≈ 1.6 m/s²) weighs only 80 N!
where: ρ = density (kg/m³), m = mass (kg), V = volume (m³)
Measuring density:
Regular solid: measure length, width, height → calculate volume
Irregular solid: water displacement method (volume of water displaced = volume of object)
Liquid: use measuring cylinder
Inertia: Resistance to change in motion
Greater mass → greater inertia → harder to accelerate
Real example:
Car brakes suddenly → passengers lurch forward (inertia keeps them moving)
where: F = net force (N), m = mass (kg), a = acceleration (m/s²)
Key insights:
• Double force → double acceleration
• Double mass → half acceleration
• Net force = all forces added together (account for directions)
Key points:
• Equal in magnitude, opposite in direction
• Act on DIFFERENT objects
• Simultaneous (happen at same time)
Example:
Person pushes wall with 100 N → wall pushes back on person with 100 N (opposite direction)
Friction: Force opposing motion between surfaces in contact
Factors affecting friction:
• Normal force (heavier object = more friction)
• Surface roughness (rougher = more friction)
• Type of surfaces (different materials have different coefficients)
Air resistance (drag): Friction from air (increases with speed)
Streamlined shapes reduce drag (cars, fish, birds)
Example: Falling object
1. Initially: weight > air resistance → accelerates downward
2. As speed increases: air resistance increases
3. Eventually: air resistance = weight → terminal velocity reached
Real example: Skydiver without parachute reaches ~53 m/s. With parachute → larger drag → slower terminal velocity (~5 m/s)
where: F = force (N), k = spring constant (N/m), x = extension (m)
Spring constant (k): Stiffness of spring
Large k → stiff spring (hard to stretch)
Small k → soft spring (easy to stretch)
Example: Spring with k = 100 N/m
Force to extend 0.05 m = 100 × 0.05 = 5 N
Unit: N·m (newton-metres)
Principle of moments (equilibrium):
Sum of clockwise moments = Sum of anticlockwise moments
Example (seesaw):
Left: 500 N at 2 m from pivot = 1000 N·m clockwise
Right: Force F at 4 m = 1000 N·m anticlockwise
F × 4 = 1000 → F = 250 N
Centre of gravity: Point where all weight acts (entire mass concentrated here)
For uniform objects: at geometric center
Stability: How resistant an object is to tipping
Example: Wide, squat object (stable) vs tall, narrow object (unstable)
where: p = momentum (kg·m/s), m = mass (kg), v = velocity (m/s)
Key property: Vector quantity (has direction)
Conservation of momentum:
Total momentum before collision = Total momentum after collision
Formula: m₁u₁ + m₂u₂ = m₁v₁ + m₂v₂
Impulse: Change in momentum caused by a force
where: F = force (N), Δt = time (s)
Safety features use impulse:
• Airbags: Increase Δt → reduce F (force on body)
• Crumple zones: Increase Δt → gentler deceleration
• Seatbelts: Distribute force over larger area
Kinetic energy: Energy of motion
Gravitational potential energy: Energy due to height
Conservation of energy:
Total energy at start = Total energy at end (no loss)
On frictionless slope: Eₚ lost = Eₖ gained
Work: Energy transfer when force moves object
where: W = work (J), F = force in direction of motion (N), d = distance (m)
Power: Rate of energy transfer
where: P = power (W), t = time (s)
Efficiency: Fraction of input energy converted to useful output
No machine is 100% efficient!
Energy is lost to friction, heat, sound
Example: Electric motor (80% efficiency)
Input 100 J → Output 80 J useful work + 20 J wasted as heat
Non-renewable: Limited supply, will run out
• Fossil fuels (coal, oil, gas) — pollute, contribute to climate change
• Nuclear — no CO2, but radioactive waste
Renewable: Replenish naturally, sustainable
• Solar — depends on weather
• Wind — variable, needs suitable locations
• Hydro — reliable but dams impact ecosystems
• Geothermal — limited to specific regions
✅ Speed = distance/time | Velocity = displacement/time (with direction)
✅ Acceleration = change in velocity / time
✅ Newton's 3 laws: 1st (inertia), 2nd (F=ma), 3rd (action-reaction)
✅ Weight = mg | Density = mass/volume
✅ Terminal velocity: when drag = driving force (no acceleration)
✅ Hooke's law: F = kx (spring constant)
✅ Momentum = mv | Conservation: momentum before = after
✅ Energy: Eₖ = ½mv² | Eₚ = mgh | Work = Fd | Power = W/t
✅ Efficiency = useful output / total input
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